Source code for urwidtrees.decoration

# Copyright (C) 2013  Patrick Totzke <patricktotzke@gmail.com>
# This file is released under the GNU GPL, version 3 or a later revision.
import inspect

import urwid

from .tree import Tree, SimpleTree


[docs] class NoSpaceError(Exception): """too little space for requested decoration"""
def _is_empty_tree(entry): """ whether `entry` is a tree holding nothing but empty trees, which takes no line in a NestedTree (compare NestedTree._sanitize_position) """ todo = [entry] while todo: entry = todo.pop() if not isinstance(entry, Tree): return False pos = entry.root while pos is not None: todo.append(entry[pos]) pos = entry.next_sibling_position(pos) return True
[docs] class DecoratedTree(Tree): """ :class:`Tree` that wraps around another :class:`Tree` and allows to read original content as well as decorated versions thereof. """ def __init__(self, content): if not isinstance(content, Tree): # do we need this? content = SimpleTree(content) self._tree = content @property def root(self): return self._tree.root @root.setter def root(self, pos): self._tree.root = pos
[docs] def get_decorated(self, pos): """ return widget that consists of the content of original tree at given position plus its decoration. """ return self.decorate(pos, self[pos])
[docs] def decorate(self, pos, widget, is_first=True): """ decorate `widget` according to a position `pos` in the original tree. setting `is_first` to False indicates that we are decorating a line that is *part* of the (multi-line) content at this position, but not the first part. This allows to omit incoming arrow heads for example. """ return widget
# pass on everything else to the original tree.
[docs] def parent_position(self, pos): return self._tree.parent_position(pos)
[docs] def first_child_position(self, pos): return self._tree.first_child_position(pos)
[docs] def last_child_position(self, pos): return self._tree.last_child_position(pos)
[docs] def next_sibling_position(self, pos): return self._tree.next_sibling_position(pos)
[docs] def prev_sibling_position(self, pos): return self._tree.prev_sibling_position(pos)
def __getitem__(self, pos): return self._tree[pos]
[docs] class CollapseMixin(object): """ Mixin for :class:`Tree` that allows to collapse subtrees. This works by overwriting :meth:`[first|last]_child_position <first_child_position>`, forcing them to return `None` if the given position is considered collapsed. We use a (given) callable `is_collapsed` that accepts positions and returns a truth value to determine which node is considered collapsed. The mixin reads the wrapped tree from `self._tree`, so mix it into a :class:`DecoratedTree`. """ def __init__(self, is_collapsed=lambda pos: False): self._initially_collapsed = is_collapsed self._divergent_positions = set()
[docs] def is_collapsed(self, pos): """checks if given position is currently collapsed""" collapsed = bool(self._initially_collapsed(pos)) if pos in self._divergent_positions: collapsed = not collapsed return collapsed
# implement functionality by overwriting local position transformations def last_child_position(self, pos): if self.is_collapsed(pos): return None return self._tree.last_child_position(pos) def first_child_position(self, pos): if self.is_collapsed(pos): return None return self._tree.first_child_position(pos) def collapsible(self, pos): return not self._tree.is_leaf(pos) def set_position_collapsed(self, pos, is_collapsed): if self.collapsible(pos): if bool(self._initially_collapsed(pos)) == bool(is_collapsed): self._divergent_positions.discard(pos) else: self._divergent_positions.add(pos) def toggle_collapsed(self, pos): self.set_position_collapsed(pos, not self.is_collapsed(pos)) def collapse(self, pos): self.set_position_collapsed(pos, True) def collapse_all(self): self.set_collapsed_all(True) def expand_all(self): self.set_collapsed_all(False) def set_collapsed_all(self, is_collapsed): self._initially_collapsed = lambda x: is_collapsed self._divergent_positions = set() def expand(self, pos): self.set_position_collapsed(pos, False)
[docs] class CollapseIconMixin(CollapseMixin): """ Mixin for :class:`Tree` that allows to collapse subtrees and use an indicator icon in line decorations. This Mixin adds the ability to construct collapse-icon for a position, indicating its collapse status to :class:`CollapseMixin`. """ def __init__(self, is_collapsed=lambda pos: False, icon_collapsed_char='+', icon_expanded_char='-', icon_collapsed_att=None, icon_expanded_att=None, icon_frame_left_char='[', icon_frame_right_char=']', icon_frame_att=None, icon_focussed_att=None, **kwargs): CollapseMixin.__init__(self, is_collapsed, **kwargs) self._icon_collapsed_char = icon_collapsed_char self._icon_expanded_char = icon_expanded_char self._icon_collapsed_att = icon_collapsed_att self._icon_expanded_att = icon_expanded_att self._icon_frame_left_char = icon_frame_left_char self._icon_frame_right_char = icon_frame_right_char self._icon_frame_att = icon_frame_att self._icon_focussed_att = icon_focussed_att def _construct_collapse_icon(self, pos): char = self._icon_expanded_char charatt = self._icon_expanded_att if self.is_collapsed(pos): char = self._icon_collapsed_char charatt = self._icon_collapsed_att if char is None: return 0, None columns = [] for att, c in [(self._icon_frame_att, self._icon_frame_left_char), (charatt, char), (self._icon_frame_att, self._icon_frame_right_char)]: if c is not None: text = urwid.Text((att, c)) columns.append((text.pack()[0], text)) return sum(w for w, _ in columns), urwid.Columns(columns)
[docs] class CollapsibleTree(CollapseMixin, DecoratedTree): """Undecorated Tree that allows to collapse subtrees""" def __init__(self, tree, **kwargs): DecoratedTree.__init__(self, tree) CollapseMixin.__init__(self, **kwargs)
[docs] class IndentedTree(DecoratedTree): """Indent tree nodes according to their depth in the tree""" def __init__(self, tree, indent=2): """ :param tree: tree of widgets to be displayed :type tree: Tree :param indent: indentation width :type indent: int """ self._indent = indent DecoratedTree.__init__(self, tree)
[docs] def decorate(self, pos, widget, is_first=True): indent = self._tree.depth(pos) * self._indent cols = [(indent, urwid.SolidFill(' ')), widget] # construct a Columns, defining all spacer as Box widgets return urwid.Columns(cols, box_columns=range(len(cols))[:-1])
[docs] class CollapsibleIndentedTree(CollapseIconMixin, IndentedTree): """ Indent collapsible tree nodes according to their depth in the tree and display icons indicating collapse-status in the gaps. """ def __init__(self, walker, icon_offset=1, indent=4, **kwargs): """ :param walker: tree of widgets to be displayed :type walker: Tree :param indent: indentation width :type indent: int :param icon_offset: distance from icon to the eginning of the tree node. :type icon_offset: int """ self._icon_offset = icon_offset IndentedTree.__init__(self, walker, indent=indent) CollapseIconMixin.__init__(self, **kwargs)
[docs] def decorate(self, pos, widget, is_first=True): """ builds a list element for given position in the tree. It consists of the original widget taken from the Tree and some decoration columns depending on the existence of parent and sibling positions. The result is a urwid.Columns widget. """ void = urwid.SolidFill(' ') cols = [] depth = self._tree.depth(pos) # add spacer filling all but the last indent if depth > 0: cols.append((depth * self._indent, void)) # spacer # construct last indent iwidth, icon = self._construct_collapse_icon(pos) available_space = self._indent firstindent_width = self._icon_offset + iwidth # add icon only for non-leafs is_leaf = self._tree.is_leaf(pos) if not is_leaf: if icon is not None: # stop if indent is too small for the icon if firstindent_width > available_space: raise NoSpaceError() # space to the left cols.append((available_space - firstindent_width, urwid.SolidFill(' '))) # icon icon_pile = urwid.Pile([('pack', icon), void]) cols.append((iwidth, icon_pile)) # spacer until original widget available_space = self._icon_offset cols.append((available_space, urwid.SolidFill(' '))) else: # otherwise just add another spacer cols.append((self._indent, urwid.SolidFill(' '))) cols.append(widget) # original widget ] # construct a Columns, defining all spacer as Box widgets return urwid.Columns(cols, box_columns=range(len(cols))[:-1])
[docs] class ArrowTree(IndentedTree): """ Decorates the tree by indenting nodes according to their depth and using the gaps to draw arrows indicate the tree structure. """ def __init__(self, walker, indent=3, childbar_offset=0, arrow_hbar_char=u'\u2500', arrow_hbar_att=None, arrow_vbar_char=u'\u2502', arrow_vbar_att=None, arrow_tip_char=u'\u27a4', arrow_tip_att=None, arrow_att=None, arrow_connector_tchar=u'\u251c', arrow_connector_lchar=u'\u2514', arrow_connector_att=None): """ :param walker: tree of widgets to be displayed :type walker: Tree :param indent: indentation width :type indent: int :param childbar_offset: number of columns by which the bars and connectors of a node's children are moved left, away from the column of the node's first character; 1 puts them below the arrow tip :type childbar_offset: int """ IndentedTree.__init__(self, walker, indent) self._childbar_offset = childbar_offset # no bar char draws blanks of the same width self._arrow_hbar_char = arrow_hbar_char or ' ' self._arrow_hbar_att = arrow_hbar_att self._arrow_vbar_char = arrow_vbar_char or ' ' self._arrow_vbar_att = arrow_vbar_att self._arrow_connector_lchar = arrow_connector_lchar self._arrow_connector_tchar = arrow_connector_tchar self._arrow_connector_att = arrow_connector_att self._arrow_tip_char = arrow_tip_char self._arrow_tip_att = arrow_tip_att self._arrow_att = arrow_att def _has_next_sibling(self, pos): """ whether a line follows `pos` at its level; an empty tree nested in place of a node takes no line in a :class:`NestedTree` """ # ponytail: walks the run of empty subtrees on every call; a long run # costs as much per rendered line below it, which the walker's line # cache absorbs pos = self._tree.next_sibling_position(pos) while pos is not None and _is_empty_tree(self._tree[pos]): pos = self._tree.next_sibling_position(pos) return pos is not None def _construct_spacer(self, pos, acc): """ build a spacer that occupies the horizontally indented space between pos's parent and the root node. It will return a list of tuples to be fed into a Columns widget. """ parent = self._tree.parent_position(pos) while parent is not None: grandparent = self._tree.parent_position(parent) if self._indent > 0 and grandparent is not None: draw_vbar = self._has_next_sibling(parent) space_width = self._indent - 1 * (draw_vbar) - self._childbar_offset if space_width > 0: void = urwid.AttrMap(urwid.SolidFill(' '), self._arrow_att) acc.insert(0, ((space_width, void))) if draw_vbar: barw = urwid.SolidFill(self._arrow_vbar_char) bar = urwid.AttrMap(barw, self._arrow_vbar_att or self._arrow_att) acc.insert(0, ((1, bar))) parent = grandparent return acc def _construct_connector(self, pos): """ build widget to be used as "connector" bit between the vertical bar between siblings and their respective horizontal bars leading to the arrow tip """ # connector symbol, either L or |- shaped. if self._has_next_sibling(pos): # |- shaped char = self._arrow_connector_tchar else: # L shaped char = self._arrow_connector_lchar if char is None: return None att = self._arrow_connector_att or self._arrow_att return urwid.AttrMap(urwid.Text(char), att) def _construct_arrow_tip(self, pos): """returns arrow tip as (width, widget)""" arrow_tip = None width = 0 if self._arrow_tip_char: txt = urwid.Text(self._arrow_tip_char) arrow_tip = urwid.AttrMap( txt, self._arrow_tip_att or self._arrow_att) width = txt.pack()[0] return width, arrow_tip def _construct_first_indent(self, pos): """ build spacer to occupy the first indentation level from pos to the left. This is separate as it adds arrowtip and sibling connector. """ cols = [] void = urwid.AttrMap(urwid.SolidFill(' '), self._arrow_att) available_width = self._indent if self._tree.depth(pos) > 0: connector = self._construct_connector(pos) if connector is not None: width = connector.pack()[0] if width > available_width: raise NoSpaceError() available_width -= width if self._has_next_sibling(pos): barw = urwid.SolidFill(self._arrow_vbar_char) below = urwid.AttrMap(barw, self._arrow_vbar_att or self._arrow_att) else: below = void # pile up connector and bar spacer = urwid.Pile([('pack', connector), below]) cols.append((width, spacer)) bar_index = len(cols) #arrow tip awidth, at = self._construct_arrow_tip(pos) if at is not None: if awidth > available_width: raise NoSpaceError() available_width -= awidth at_spacer = urwid.Pile([('pack', at), void]) cols.append((awidth, at_spacer)) # bar between connector and arrow tip if available_width > 0: barw = urwid.SolidFill(self._arrow_hbar_char) bar = urwid.AttrMap( barw, self._arrow_hbar_att or self._arrow_att) hb_spacer = urwid.Pile([(1, bar), void]) cols.insert(bar_index, (available_width, hb_spacer)) return cols
[docs] def decorate(self, pos, widget, is_first=True): """ builds a list element for given position in the tree. It consists of the original widget taken from the Tree and some decoration columns depending on the existence of parent and sibling positions. The result is a urwid.Columns widget. """ if pos is None: return None cols = self._construct_spacer(pos, []) # Construct arrow leading from parent here, # if we have a parent and indentation is turned on if self._indent > 0: if is_first: cols += self._construct_first_indent(pos) elif self._tree.parent_position(pos) is not None: void = urwid.AttrMap(urwid.SolidFill(' '), self._arrow_att) if self._has_next_sibling(pos): barw = urwid.SolidFill(self._arrow_vbar_char) bar = urwid.AttrMap( barw, self._arrow_vbar_att or self._arrow_att) cols.append((1, bar)) cols.append((self._indent - 1, void)) else: cols.append((self._indent, void)) # add the original widget for this line cols.append(widget) # construct a Columns, defining all spacer as Box widgets return urwid.Columns(cols, box_columns=range(len(cols))[:-1])
[docs] class CollapsibleArrowTree(CollapseIconMixin, ArrowTree): """Arrow-decoration that allows collapsing subtrees""" def __init__(self, treelistwalker, icon_offset=0, indent=5, **kwargs): self._icon_offset = icon_offset arrow_params = inspect.signature(ArrowTree.__init__).parameters arrow_kwargs = {k: kwargs.pop(k) for k in list(kwargs) if k in arrow_params} ArrowTree.__init__(self, treelistwalker, indent, **arrow_kwargs) CollapseIconMixin.__init__(self, **kwargs)
[docs] def decorate(self, pos, widget, is_first=True): # top-level nodes have no arrow to carry the icon: put it in front, # and pad top-level leaves by as much so that siblings line up; # without indentation there are no arrows and no icons at all if self._indent > 0 and self._tree.parent_position(pos) is None: iwidth, icon = self._construct_collapse_icon(pos) if icon is not None: cell = void = urwid.SolidFill(' ') if is_first and self.collapsible(pos): cell = urwid.Pile([('pack', icon), void]) widget = urwid.Columns([(iwidth, cell), widget], box_columns=[0]) return ArrowTree.decorate(self, pos, widget, is_first)
def _construct_arrow_tip(self, pos): cols = [] overall_width = self._icon_offset if self._icon_offset > 0: barw = urwid.Divider(self._arrow_hbar_char) bar = urwid.AttrMap(barw, self._arrow_hbar_att or self._arrow_att) cols.insert(1, (self._icon_offset, bar)) # add icon only for non-leafs if self.collapsible(pos): iwidth, icon = self._construct_collapse_icon(pos) if icon is not None: cols.insert(0, (iwidth, icon)) overall_width += iwidth # get arrow tip awidth, tip = ArrowTree._construct_arrow_tip(self, pos) if tip is not None: cols.append((awidth, tip)) overall_width += awidth return overall_width, urwid.Columns(cols)